This is the first patch that is to address critical performance issues that were affecting some of the players. EVE team would continue to develop to solve every problem. Following is the patch notes:
Fixed an error that would occasionally cause a ship to disappear after jumping through a gate. This error would also cause client delays in loading up the space scene and models after the jump.
Fixed performance issues that would occur when loading a scene when running 2 or more clients at the same time, such as when docking.
Fixed a performance issue that would cause client slowdown after 30-45 minutes of playing.
Fixed a memory leak issue when ships appear on screen.
Fixed an issue that could occasionally result in a crash when switching effects on and off while in battle.
Fixed a memory leak that would occur when loading a large number of models.
Fixed an issue that could cause a crash when entering warp.