The official Lord of the Ring Online forum have announced that in the coming weeks there will be releasing some big changes in game. Here is some first listing of the coming changes for you hardcore players.
*The following skills no longer force auto-attack on or off: Blinding Dust, Blood Lust, Charge, Glory in Victory, Hamstring, Time-Out, Upper Hand, Catch Prey, Clinging Webs, Entangling Webs, Feat, Necrosis, Web the Earth, Call the Shadow, Flea Bitten, Rend Flesh, Shadow Howler.
*The following skills now force auto-attack on: Hatchlings, Smothering Web, No You Don't, Vital Target.
*The following skills now force auto-attack off: Grasping Web, Paralytic Venom, Shadow's Bite, Snaring Web, Sprint.
*Mitigation Corruptions will no longer have penalties. Additionally, the values for all non-common mitigation corruptions have been increased.
*Resistance passives have been increased in value.
*Resistance Corruptions have been increased (for both bonus and penalty).
*Creep vendor and barter foods have been scrubbed. There will no longer be any issues where barter food is less desirable than vendor food or where higher ranked vendor/barter food is less desirable than lower ranked vendor/barter food.
*The heal and power restore values for the Stinking Poultice, Bubbling Potion, Blood of Man, and Blood of the Fair Folk potion sets have been increased.
Monster Players will now have access to a set of new Critical Protection Boost corruptions. These corruptions will decrease the chance that an enemy will land a critical or devastating critical hit on the monster player. The basic Critical Protection Boost corruption is available at Rank 2 from the monster player trainer. The advanced Critical Protection Boost corruption is available at Rank 4 from the Core Corruptions trader.
Armour passives from Monster Players will now have a small bonus to critical protection for both normal and devastating critical attacks.
Draught of Troll Bile no longer shares a cooldown timer with the tracking talismans.
Heal, heal over time, and damage over time skills will now properly critical.
Four new corruptions have been added for Monster Players. These corruptions are available at the following ranks and values:
Rank 2 (Trainable): Weapon Mitigation Boost (Rank 1) - adds +270 Ancient Dwarf, Beleriand, and Westernesse mitigation rating
Rank 3 (Barter): Weapon Mitigation Boost (Rank 2) - adds +360 Ancient Dwarf, Beleriand, and Westernesse mitigation rating
Rank 4 (Trainable): Skill Mitigation Boost (Rank 1) - adds +270 Fire, Frost, Light, and Lightning mitigation rating
Rank 5 (Barter): Skill Mitigation Boost (Rank 2) - adds +360 Fire, Frost, Light, and Lightning mitigation rating
The Quartermaster NPC will now offer Monster Players several new potions.
Bottled Uruk Effluvium: removes one physical and one wound effect
Bottled Orc Scream: removes one song and one disease effect
Bottled Spider Chitter: removes one cry and one poison effect
Bottled Warg Breath: removes one tactical and one fear effect
Please note that these new potions will only remove effects that show a resistance type in the effect's tooltip. For example, Effect A lists Resistance: Tactical; the Bottled Warg Breath will remove the effect. Effect B does not show any resistance type in the tooltip; none of the potions will remove the effect.
Lainedhal's Insignias can no longer be used in areas outside of the Ettenmoors. These items now require that the player is inside a PvMP area.
The Chest of Glain Vraig, Chest of the Second Marshall, and Chest of the First Marshall have had their loot tables updated.
Boss monsters in the Delving of Fror will now drop level appropriate loot.
The slow portion of Dust in the Eyes will now be properly removed on defeat.
Update: 1/22/09 Here is the next round of updates we will be adding with Book 7! Enjoy!
-All monster player characters have had their base health increased (by roughly 10%) and power increased (by roughly 5%).
-Base in-combat health and power regeneration rates have been boosted slightly for monster players.
-All monster player characters have had their base mitigation's significantly increased.
-Monster players will now have an additional corruption slot (total: 6).
-Monster players will now have an innate bonus to critical and devastate critical protection.
-All vendor and barter foods will now have a 1 minute cooldown.
-Uruks and Orcs will now be able to perform the following emotes: fidget, kneel, liedown, point, roar, cower, sit
-Wargs will now be able to perform the following emotes: beg, cheer, hail, liedown, point, scratch, shiver, wave
-Spiders will now be able to perform the following emotes: figet, bored, pose, cower, faint